Cross-Process Synchronization Improves VR Performance
The modern VR rendering pipeline involves multiple steps broadly categorized as rendering and post processing. Post rendering, the HMD compositor processes the rendered views to better suit the…
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A Low-cost Efficient Approach to Synchronize Real-world and Virtual-world Objects in VR via In-built Cameras
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Cross-Process Synchronization Improves VR Performance
Cross-Process Synchronization Improves VR Performance
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